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Animated a 17 frame run cycle of my Legend of Korra Rig. Gave her more air time than I usually do on runs. I think it turned out okay but there’s something that looks a bit off in the head movement. Probably just a misplaced keyframe. But hey that’s what practice is for, eh?
I should really go for some actual acting animation in the upcoming weeks in regards to my Pinkerton and Rahne rigs. Should be able to pull of a decent lip sync with one of them. This Korra rig probably has the best facial controls but I can’t really hope to put anything I do with her on my reel prominently so it should be with my other characters.
Done in Autodesk Maya as usual.
Image size
440x720px 1.51 MB
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