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About Digital Art / Professional Member Dave BaldwinMale/Canada Recent Activity
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Scott Pilgrim Animated Turntable

I know I promised some original stuff but that’s all slowly burning. So I played around with my old “Scott Pilgrim” model a bit for fun. Changed some aspects of his model that initially bugged me and added a hood of sorts. Also took the time to straight up UV the model instead of single colour toon shading it. It’s a pretty simple texture job though, anything too fancy just never felt right.

As you can see I used a page from the opening of one of the books as a backdrop. That Was obviously drawn by Bryan Lee O’Malley, I just didn’t know of anything more thematically appropriate.

Made in Autodesk Maya

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Steven Universe Turn Table
"A boy on the cusp of manhood can't spend the whole day whackering."

And for now my final piece of "Steven Universe" fan art.

Fairly satisfied with this model actually, there are some oddities I couldn't quite figure out while tranlating the 2D character into 3D but I'd say he turned out fairly on model where it counts anyway. Only re concession I made was to simplify the feet to the point of really just being painted shoes.

Might make a post later with all of the gems to have them all in one place but I'm going to move on to more original or at least more technical models for the time being.

Made in Autodesk Maya.
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Hi, it's Dave here,

I know I don't write journals much. Pretty much only whenever I have a new demo reel whipped up actually. As you may or may not know I spend a lot of time contributing my efforts to a game design collective I'm a part of.

The Duneworld and I have worked together to make several games over the past year and I thought to finally show them off. Some of them are more prototypical than others and may be rough around the edges but I think some are worth showing off finally.

-Splittra: Fast paced shoot 'em up game in which you control a spaceship capable of dividing itself into four separate ships. This game ending up only being a proof of concept level but we think that there was something to it.

-VIDdEO: Eerie, tank like controls with a unique four armed themed inventory system. Surreal, uncomfortable and creepy. Short but sweet it constitutes a very full experience. Got us some attention from PC gamer which was rad.

-Over My Dead Body: Action puzzler in which you simultaneously control a ghost and her zombified corpse as you must seek revenge on your former place of employment "Mortiga Consolidated." Seven levels long but fair warning this is a very difficult game. Prepare to fail before you succeed. Dying is a part of the experiment.

-OPOID: Our most recent and most abstract collaboration. Navigate two toned mazes as an amazing mechanical man with a propeller. Created for the most recent Global Game Jam. When one door closes, another opens.

We have made several other games over the past year, some of them not so worth showing off but you can find them all at our Tumblr and Gamejolt pages.
  • Listening to: Deerhoof
  • Reading: Various Archie comics
  • Watching: The Legend of Korra
  • Playing: Grand Theft Auto V
  • Eating: Ribs
  • Drinking: Sparkling Water
Legend of Korra Animated Turntable

Decided to re-render off a turn table of my Korra model from before Christmas. No fancy spec or normal mapping here, just the diffuse textures I previously used with a toon shader, outline and an AO pass.

Probably going to show off all of my fan art models this way. 48 frame turntables on top of a background I found from the show.

In Hindsight there’s a lot of shit I would have tried to do better with her. The face is still not as on model as I wish it was and the hands are completely wrong. Her poly count is more so than I’m comfortable with as well. Should have been able to pull this off in less than 5K but it’s considerable more so than that.

Still done in Autodesk Maya as noted in my previous updates of this model.

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Steven Universe Pearl turntable
"Humans just live short, boring, insignificant lives, so they make up stories to feel like they're part of something bigger. They want to blame all the world's problems on a single enemy they can fight, instead of a complex network of interrelated forces beyond anyone's control."

Finished model of Pearl from "Steven Universe" created by Rebecca Sugar. She was actually ridiculously fun to make. More of a challenge than Garnet and less needlessly complicated than Amethyst. I think she turned out pretty spot on as well. I'm happy with her.

Made in Autodesk maya.
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Hi, it's Dave here,

I know I don't write journals much. Pretty much only whenever I have a new demo reel whipped up actually. As you may or may not know I spend a lot of time contributing my efforts to a game design collective I'm a part of.

The Duneworld and I have worked together to make several games over the past year and I thought to finally show them off. Some of them are more prototypical than others and may be rough around the edges but I think some are worth showing off finally.

-Splittra: Fast paced shoot 'em up game in which you control a spaceship capable of dividing itself into four separate ships. This game ending up only being a proof of concept level but we think that there was something to it.

-VIDdEO: Eerie, tank like controls with a unique four armed themed inventory system. Surreal, uncomfortable and creepy. Short but sweet it constitutes a very full experience. Got us some attention from PC gamer which was rad.

-Over My Dead Body: Action puzzler in which you simultaneously control a ghost and her zombified corpse as you must seek revenge on your former place of employment "Mortiga Consolidated." Seven levels long but fair warning this is a very difficult game. Prepare to fail before you succeed. Dying is a part of the experiment.

-OPOID: Our most recent and most abstract collaboration. Navigate two toned mazes as an amazing mechanical man with a propeller. Created for the most recent Global Game Jam. When one door closes, another opens.

We have made several other games over the past year, some of them not so worth showing off but you can find them all at our Tumblr and Gamejolt pages.
  • Listening to: Deerhoof
  • Reading: Various Archie comics
  • Watching: The Legend of Korra
  • Playing: Grand Theft Auto V
  • Eating: Ribs
  • Drinking: Sparkling Water

Journal History

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DaveBaldwin3D
Dave Baldwin
Artist | Professional | Digital Art
Canada
"Make Good Art" - Neil Gaiman

Freelance 3D artist, Lover of Comic Books.

This Be My Twitter: twitter.com/IAmDaveBaldwin
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Comments


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:iconfirst-avatar-wan:
First-Avatar-Wan Featured By Owner Jun 30, 2014
Happy Birthday!!
Reply
:icondavebaldwin3d:
DaveBaldwin3D Featured By Owner Jun 30, 2014  Professional Digital Artist
Thanks F-A-W, it's mighty appreciated!
Reply
:iconfirst-avatar-wan:
First-Avatar-Wan Featured By Owner Jul 1, 2014
My pleasure!
Reply
:iconxx-izzy-xx:
xx-izzy-xx Featured By Owner May 27, 2014
Thanks for watching. It's very much appreciated :icondeathhugplz:
Reply
:icondavebaldwin3d:
DaveBaldwin3D Featured By Owner May 27, 2014  Professional Digital Artist
No worries, I really dig you penciling!

Thanks for the Watch back!
Reply
:iconxx-izzy-xx:
xx-izzy-xx Featured By Owner May 28, 2014
No prob :)
Reply
:iconaprilmdesigns:
aprilmdesigns Featured By Owner Oct 1, 2013  Professional Digital Artist
Thanks for the watch!!! :D 
Reply
:iconilleity:
illeity Featured By Owner Jun 30, 2013   Digital Artist
Hey dude! Happy Birthday! Hope you have a good day, no, YEAR ahead :D I send my wishes :D
Reply
:icondavebaldwin3d:
DaveBaldwin3D Featured By Owner Jul 1, 2013  Professional Digital Artist
Hah, thanks. Wasn't a bad day lol. Kind of uneventful but not bad.
Reply
:iconjackiestarsister:
JackieStarSister Featured By Owner Jun 30, 2013  Hobbyist Photographer
Have a happy birthday! God bless.
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