|I really need to do some original work again.|
I know I promised some original stuff but that’s all slowly burning. So I played around with my old “Scott Pilgrim” model a bit for fun. Changed some aspects of his model that initially bugged me and added a hood of sorts. Also took the time to straight up UV the model instead of single colour toon shading it. It’s a pretty simple texture job though, anything too fancy just never felt right.
As you can see I used a page from the opening of one of the books as a backdrop. That Was obviously drawn by Bryan Lee O’Malley, I just didn’t know of anything more thematically appropriate.
Made in Autodesk Maya
Decided to re-render off a turn table of my Korra model from before Christmas. No fancy spec or normal mapping here, just the diffuse textures I previously used with a toon shader, outline and an AO pass.
Probably going to show off all of my fan art models this way. 48 frame turntables on top of a background I found from the show.
In Hindsight there’s a lot of shit I would have tried to do better with her. The face is still not as on model as I wish it was and the hands are completely wrong. Her poly count is more so than I’m comfortable with as well. Should have been able to pull this off in less than 5K but it’s considerable more so than that.
Still done in Autodesk Maya as noted in my previous updates of this model.